![]() ![]() ![]() Food is consumed and transferred to points (an increasing scale of 1000 points is awarded for each enemy burst in tandem with another meaning: one enemy burst equals one food item worth 1000 points, two enemies burst equals two food items worth 10 points, three enemies burst equals three food items worth 1000, 20 points, and so on), which results in earning lives. Each enemy trapped in a bubble equates to a different food. Bubbles that contain enemies can be popped at the same time resulting in different foods being projected around the level. These can trap enemies, who are defeated if the bubble is then burst by the player's spiny back. The player can move along platforms, as well as jump to those above and to the side, similar to most platform games. ![]() In the game, each player controls one of the two Bubble Dragons, Bub and Bob. ![]()
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